import { FramebufferTexture, PixelFormat, pixelFormatValues } from "../../thirdparty/three/imports";
import { Texture3D } from "./Texture3D";

export class FramebufferTexture3D extends Texture3D
{
    constructor(width: number, height: number, format: PixelFormat)
    {
        super();
        this._texture = new FramebufferTexture(width, height, pixelFormatValues[format]);
    }
}
